Definition
Cash is Lineup 1 in the Slate-IQ four-lineup structure — the highest-floor, most optimal build, and the one official cash lineup Slate-IQ enters every week. It gets 4 of the week's 15 $1 entries, all placed into 50/50s and Double-Ups, where roughly half the field cashes and everyone who does gets paid the same. The build skews heavily toward the model's highest-confidence tier (75–85% core): one primary QB, high-floor RBs and WRs, a safe TE, and a strong DST — no stacking, no ownership consideration, just the most efficient roster available. It's also the fixed benchmark every other lineup gets measured against each week.
Why This Lineup, Why Now
Cash games — 50/50s and double-ups, where roughly half the field cashes and everyone who does gets paid the same — reward a completely different mindset than tournaments. In a GPP (guaranteed prize pool, the big-field tournaments), you're chasing a ceiling and correlation is your friend. In cash, correlation doesn't help you; a high floor does. You don't need your quarterback and receiver to go off together — you need nine players who are individually unlikely to bust.
This week's refreshed build leans into that harder than the version it replaces: six of nine roster spots now carry the model's top CORE signal, up from five last time. Every player here needs to be a locked-in piece of his own offense, not competing with a teammate for touches or sitting behind a committee that could take his volume away.
The Lineup, Player by Player
QB — Jalen Hurts ($6,600, PHI vs. WAS)
Grade A, CORE signal, projected for 23.31 points — the top raw-points quarterback in the entire pool (1st) and 2nd in value behind only Daniel Jones. Philadelphia is favored by 5.5 in a 45.5-point game, for a 25.5 implied team total, the highest implied total on this roster. A CORE-tagged QB at this salary is a rare combination — best point projection at the position, priced below the top tier.
RB — Jonathan Taylor ($7,300, IND vs. BAL)
Grade A, CORE signal. The top-projected running back in the pool at 23.33 points — 1st in raw points, 3rd in value. Indianapolis is a 3.5-point underdog in a 48.5-point game, for an implied total of 22.5. The same “pay up for the guy who just gets the ball” pick as before — his role hasn't changed even though most of the roster around him has.
RB — Bucky Irving ($5,700, TB vs. CIN)
Grade A, CORE signal, projected for 18.22 points — 4th in raw points among running backs but 2nd in value, the mismatch that keeps him CORE-tagged at a price nearly $1,600 below Taylor's. Tampa Bay is a 3.5-point underdog in the slate's highest-total game (50.5), for a 23.5 implied team total — the best game environment of any running back rostered here.
WR — Chris Olave ($6,700, NO vs. DET)
Grade A, CORE signal, projected for 18.58 points — 3rd in raw points among receivers and 5th in value. New Orleans is a 7-point underdog in a 49.5-point game — the second-highest total on the slate — for a 21.25 implied team total. Big underdogs in high-total games tend to throw more, which fits a target-share-driven profile like his.
WR — Drake London ($6,500, ATL @ PIT)
The standout of the lineup again — 1st in both raw points and value among every receiver on the slate. The model projects 28.27 points — a full touchdown-plus ahead of the next-best receiver here — despite Atlanta being a 3.5-point underdog (19.5 implied total). His target share alone is projected to carry him regardless of how the game script plays out.
WR — Garrett Wilson ($5,800, NYJ @ TEN)
Grade A, CORE signal, projected for 16.88 points — 5th in raw points among wide receivers and 2nd in value. New York is a 1.5-point favorite in a lower 38.5-point game (18.5 implied total), the lowest team total rostered here, but the model still grades his role top-tier regardless of the scoreboard.
TE — Cade Otton ($3,700, TB vs. CIN)
Grade B, VALUE signal, projected for 14.16 points on the cheapest tight end salary that still clears the VALUE bar — 4th in raw points among tight ends and 1st in value, the best points-per-dollar at the position in the entire pool. Tampa Bay's 23.5 implied total (same CIN game as Irving) gives him one of the best matchups on the roster at a fraction of the salary of the top tight ends.
FLEX — Jauan Jennings ($4,300, MIN vs. GB)
Grade B, VALUE signal, projected for 12.18 points on a $4,300 salary — the cheapest player in this build. His value score ranks 3rd among all wide receivers in the pool despite ranking just 17th in raw points, the mismatch that makes him a VALUE play rather than a name the field is chasing. Minnesota is favored by 1.5 in a 45.5-point game, for a 23.5 implied total.
DST — Chicago Bears ($2,800, CHI vs. CAR)
Grade B, WATCH signal, projected for 7.21 points — 3rd among all defenses in raw points but priced $200 over the position's VALUE cutoff ($2,600), which keeps it a WATCH instead. Chicago is favored by 2.5 in a 47.5-point game, for a 25.0 implied total for their own offense — a solid environment, but this is the one spot on the roster without the model's full endorsement.
The Full Roster
| Pos | Player | Salary | Matchup | Vegas (Total/Spread) | Implied Total | Proj. DK | Grade | Signal |
|---|---|---|---|---|---|---|---|---|
| QB | Jalen Hurts | $6,600 | PHI vs. WAS | 45.5 / -5.5 | 25.5 | 23.31 | A | CORE |
| RB | Jonathan Taylor | $7,300 | IND vs. BAL | 48.5 / +3.5 | 22.5 | 23.33 | A | CORE |
| RB | Bucky Irving | $5,700 | TB vs. CIN | 50.5 / +3.5 | 23.5 | 18.22 | A | CORE |
| WR | Chris Olave | $6,700 | NO vs. DET | 49.5 / +7.0 | 21.25 | 18.58 | A | CORE |
| WR | Drake London | $6,500 | ATL @ PIT | 42.5 / +3.5 | 19.5 | 28.27 | A | CORE |
| WR | Garrett Wilson | $5,800 | NYJ @ TEN | 38.5 / +1.5 | 18.5 | 16.88 | A | CORE |
| TE | Cade Otton | $3,700 | TB vs. CIN | 50.5 / +3.5 | 23.5 | 14.16 | B | VALUE |
| FLEX | Jauan Jennings | $4,300 | MIN vs. GB | 45.5 / -1.5 | 23.5 | 12.18 | B | VALUE |
| DST | Bears | $2,800 | CHI vs. CAR | 47.5 / -2.5 | 25.0 | 7.21 | B | WATCH |
| Total | $49,400 | 162.14 | ||||||
Spread is shown from each listed player's own team perspective (negative = favorite). Implied team total = (Game Total − Team Spread) ÷ 2. Home/away designations aren't part of the model's output, so “vs.” here just separates team from opponent — it isn't a claim about who's hosting. $600 of cap space is unused.
What the Numbers Tell Us
Six of nine roster spots — Hurts, Taylor, Irving, Olave, London, and Wilson — carry the model's top CORE signal, the highest CORE count of any Cash build this season so far and a clear upgrade over the previous version of this lineup, which carried five. That's exactly the kind of foundation a cash lineup wants: minimizing bust risk across as much of the roster as possible.
Only one spot sits in WATCH territory — the Bears defense, priced just $200 over the position's VALUE cutoff. That's not a red flag on its own; Chicago's own implied total (25.0) is solid, it's simply a spot without the model's full endorsement.
Worth a brief mention: Irving and Otton both come from the same TB @ CIN game, the highest-total matchup on the slate (50.5). That's incidental rather than a deliberate correlation play — cash doesn't reward stacking the way GPPs do — but it's two of nine spots leaning on one game playing out well.
DFS Translation
How to read Grade and Signal: Grade buckets a player's raw point projection into A/B/C tiers using position-specific point thresholds — it's salary-blind, purely “how many points is this player expected to score.” Signal layers Value (projected points per $1,000 of salary) on top of Grade to flag roster fit:
- CORE — Grade A and Value at or above a position-specific bar. Build your lineup around this player.
- VALUE — Salary at or below a position-specific ceiling and Value at or above a bar. A cheap, efficient pivot that frees up cap space.
- WATCH — Neither bar was cleared. Not a red flag, just no strong edge either way.
The exact cutoffs differ by position — a WR needs fewer raw points than a QB to earn a Grade A, for example:
| Position | Grade A | Grade B | CORE needs | VALUE needs |
|---|---|---|---|---|
| QB | ≥ 20 pts | ≥ 16 pts | Grade A + Value ≥ 2.95 | Salary ≤ $6,500 + Value ≥ 2.3 |
| RB | ≥ 18 pts | ≥ 12 pts | Grade A + Value ≥ 2.5 | Salary ≤ $5,800 + Value ≥ 2.3 |
| WR | ≥ 16 pts | ≥ 11 pts | Grade A + Value ≥ 2.4 | Salary ≤ $5,200 + Value ≥ 2.2 |
| TE | ≥ 15 pts | ≥ 10 pts | Grade A + Value ≥ 2.5 | Salary ≤ $3,700 + Value ≥ 2.5 |
| DST | ≥ 7.5 pts | ≥ 5 pts | Grade A + Value ≥ 2.4 | Salary ≤ $2,600 + Value ≥ 2.2 |
Below the Grade B line at each position is a Grade C; missing both the CORE and VALUE bars is a WATCH.
For this build specifically:
Six CORE, two VALUE, one WATCH — the deepest CORE tilt of any Cash build posted this season, and a genuine upgrade over the five-CORE version this replaces.
The Slate-IQ Take
This is the strongest floor this Cash build has carried all season — six A-grade, CORE-signal players is a genuinely deep foundation, not just one or two standout names propping up a shakier supporting cast. If there's a place to pump the brakes slightly, it's the Bears defense: a solid game environment, but priced just above the position's VALUE cutoff, so it's riding on role and matchup rather than a clean model endorsement the way everything else here is.
Final Takeaway
Cash games reward not giving points away, and this build gives away fewer than almost any Cash lineup Slate-IQ has posted this season — six CORE-grade plays across six different positions. The Bears defense is the one true watch-list spot, and even that comes with a favorable game script behind it. Numbers don't lie, and this week they're telling a pretty clean story.